BenKii: Most of the surge of requests are over now so I'll keep this in mind for the future if Amazon is gonna keep doing these mass giveaways.
Indeed, Amazon might be slowing down the GOG giveaways going forward so you'll see, if it can ease your load a little bit great, otherwise the cost of adding / modifying rules might not be worth it anymore.
AlexTerranova: There is a simpler solution. Instead of making all the games daggered at once, the day for each game could be chosen depending on the date of expiration and number of keys in stock. This will spread request load throughout the month and make distribution process better organised.
Compared to the suggestion I shared earlier, it would share the benefit of spreading out the request processing load, yes, and add the nice bonus of keeping the rules as they currently are.
However, it would also still add to BenKii's load (he'd now need to manage and schedule tranches of keys each with their own "daggering" date, and as gogtrial34987 surmised he might not be up for the additional work), and it wouldn't change the "same users front-running the requests" and the "flurry of requests to be later denied because already over-requested" aspects of the current organization (these would just get spread throughout the month).
AlexTerranova: Some people always count. Others never bother to check, if the key is still available. Nothing changes regardless of the request load.
I was addressing the concern that only being authorized one request per "processing cycle" would lead some people to miss a now-rarer chance to get the key they want if the lone one they do request happens to be depleted and they consequently get denied, missing their chance and being set back "unfairly" because of that rule.
My point with regards to that was: one can always count, so it would be entirely up to the requester to ensure it doesn't happen, so that concern is moot.
Interestingly, I think that with the stakes of requesting an already over-requested key being higher, we could see less people "never bother[ing] to check". Or not, who knows…
AlexTerranova: Which is really confusing, especially for newcomers and people, who rarely ask for games here.
That I agree with, it's already seemingly too complicated as it stands, so :\
I think it could (and would greatly benefit from, new rules or not) be overhauled for simplification and clarification, as Stiffkittin suggested, but hey: again, more work…