randomuser.833: Because Distant Worlds is more 4X, while Conquest is RTS. Different scale, but still with a unique map system.
It has some nice ideas and systems, but does not overwhelm you.
Mr. Zim: Okay, so taken purely from a fun RTS game aspect, Conquest Frontier is indeed an agreeable game, you do need voodoo to run it right but that is about it. But if i look at your list you are all over the place, you even mention Manor Lords and Northgard, Knights and Merchants, Driftland. It could have been done with some more categorization if you ask me
Northgard is the most RTS style of the ones you mentioned, and still far more "normal" RTS compared to Distant World ;)
It just got a kinda strange sector mechanic.
Manor Lords and Knight and Merchants are more on the Later Settler side of things, and I named that one too.
And while Manor Lords might be to much of a building game, Knights and Merchants is a full grown RTS combined with a full grown building game.
Btw, the mentioned games in this thread are all over the place too, so why you bring this up aimed at me?