Martinx92: I don't know if this is the correct thread, but it is connected with achievements, so here we go.
Lately I have bought a few titles during the release window on GOG and I have noticed that the general percentage of achievement completion metrics in Galaxy are not updating.
Both DOOM 2016 and all of the DMC games still have the same achievement percentages as the moment I have bought them. DOOM was released over 2 months ago, DMCs were over 2 weeks ago - no change in both cases.
So I guess it's not about a specific achievement, but more general percentages on leaderboards.
Is this a more broad problem or just with these games?
PS. For fitting example in this thread - Gungrave G.O.R.E. has one achievement (Painter) which appears to be broken and I didn't see a mention of it.
No problem, we follow every kind of bug related to Galaxy achievements. In the past there was a bug that had blocked the completion percentage of all achievements, but it had since been fixed. In this case it seems to be a bug limited to these individual games, and I think there may be others.
It might be worth trying to report it to GOG support.
EDIT: Actually you're right, it's the usual general bug that has affected the entire GOG library, and it's most noticeable with newly released games because all achievements remain “Legendary 0.0%,” but all other games also remain stuck at the percentages from months ago. I'll see if I can report it to someone who can fix the problem.
Are you sure that the “Painter” achievement is broken, or could the fact that it is at 0.0% be due to its difficulty?
One last question for anyone following the thread, it seems that FATE's achievements almost all unlock upon simply starting the game, has anyone experienced this bug?