amok: Because this was the wrong approach, it was clear from the beginning how it would turn out. If you know something isn’t going to work, then when it doesn’t work out, it shouldn’t be a big surprise - it’s just a sign that you need to try something else that might actually be effective.
I’m not saying you shouldn’t be active or try to make changes, even by influencing lawmakers. But if you go about it in a way that’s doomed from the start, then it becomes a wasted effort. SKG may have had good intentions, but the execution was ultimately meaningless. After all, the road to hell is paved with good intentions
(P.S. I'm on GOG because I'm an old gamer, and they make old games playable on modern computers. But I'm sure GOG will really thank you for trying to drive away part of their customer base just to be left with only the "pure, righteous" gamers like you. Probably a great business strategy there.)
trachea: Okay then. What WAS the right approach? With all due respect, if you are going to be out there telling people that they need to go about things "the right way", maybe stand up and say what that particular direction is. Because frankly, I haven't seen a good argument about how Stop Killing Games should have gone that wasn't what they already did.
I don’t know, and I don’t really care enough to spend much effort on it. But I do know that if you want change, you need to make people care enough to make that change happen, and that includes lawmakers. Just getting people to sign a petition isn’t going to make them care. To get lawmakers to act on a petition, you first need to make them care. Simply putting it in front of them will never be enough. SKG approached this the wrong way. The petitions should be one of the last steps, not one of the first. That’s why it failed.
If you want to have an impact on a business, then once again, a petition to lawmakers isn’t going to accomplish much. Something like the lawsuit against Ubisoft currently happening in California is far more impactful, because it targets what they actually care about - money. Even if the lawsuit ends up being thrown out, it still costs Ubisoft money to fight it, and they’ve already started making changes internally to avoid future lawsuits.
And I’ve said it before, and I’ll say it again - if you want change, you need to get people to change.
trachea: This isn't about trying to determine who is a "pure, righteous gamer" . This is about making sure that our children can have the same opportunity to experience the same media that you and I did when we were children. I absolutely do not want to prevent anyone from experiencing the games I loved when I was a kid. I don't know where you got that impression from but it is absolutely not the case here.
I welcome all people to the medium with open arms.
First of all, don’t be sanctimonious and tell people to f*** off if they don’t agree with your specific agenda. I’m usually the one who reminds others that humans are social animals, and therefore all our actions are inherently political. However, not all actions carry deep meaning. If I want to play Azrael’s Tear, I’ll buy it from GOG, because GOG is currently the only place that sells it. There’s no activism or deeper political statement behind that action - I just want to play Azrael’s Tear. The same goes for Enshrouded on Steam. There’s no ‘pro-DRM’ sentiment or political motivation - I just want to play Enshrouded. Let’s not forget that, at the end of the day, GOG is a store that sells games, it is not a political platform or activist stronghold poised to change the world.
Secondly, if what you truly care about is game preservation, then you should support organizations that actually focus on preserving games (and those are not for-profit stores driven by commercial goals). That includes local museums, libraries that are beginning to preserve games, archives specializing in digital media, and organizations like the Video Game History Foundation, the Videogame Heritage Society, the Internet Archive, or the Embracer Games Archive. These are the groups genuinely working to preserve games for future generations, and, like all nonprofit organizations, they need your support.